export default {
  namespaced: true,
  state: {
    wheel: function(e, _this) {},
    pointermove: function(e, _this) {},
    pointerdown: function(e, _this) {},
    pointerup: function(e, _this) {},
  },
  mutations: {},
  actions: {
    changeTools({ state }, Tool) {
      state.wheel = Tool.wheel;
      state.pointermove = Tool.pointermove;
      state.pointerdown = Tool.pointerdown;
      state.pointerup = Tool.pointerup;
    },
  },
};